Monday, 31 October 2011

Investigation, Reflection and Expression

Today i completed my cover letter for my Job Application as a Environmental 3D artist. I've written up my technical skills and my qualifications, i have also mentioned what I've done in past projects for example I've done scripting in unity and done architectural visualization in Autodesk Maya. I think this is good practice for getting my CV right. 

I've also been looking into more jobs on http://www.change-job.com/index.php I'm considering being a Junior Environmental 3D artist, i think this would be a very good starting point for myself and that I like creating environments and buildings. I took a look at some architectural visualization work on 3D world http://www.3dworldmag.com/2011/06/21/33002/ and looked at some students work from Escape Studios doing a course called Game Art Production. Their work is quite impressive and i really like their environmental work it sets the bar for where i maybe should be.  

The images were created using Autodesk Maya and Zbrush using high and low polygon techniques.  

Looking back on my journal and also getting feedback from my lecturer,  i don't think my journal has been reflective enough, i haven't been recording enough of my work and although i have mentioned what sites I've looked at but i have not linked them, and i need to include research and development into my journal.

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