Then after i completed that animation i did an animation of a ball bouncing from wall to wall and made it a seamless animation. It was quite challenging at first because i haven't really done an animation apart from the bouncing shapes, the hardest part was trying to get the animation to look seamless because it would jump frames some times which was frustrating, but i had mild success in getting the animation seamless.
I will look for tutorials across the web like youtube, 3D world ect to help with animations, especially for character animation which i will be doing soon. I think i am starting to get the hang of basic animation, obviously there is alot of room for improvement.
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